Sexchatten via kinect
Today we highlight a part of Marc Drossaers's Kinect Client Server (KCS) project, where he discusses how you can deal with the shear amount of data you can get from the Kinect for Windows device and how you can apply data compression to make it manageable A couple other times we've highlighted Marc's work Transmitting uncompressed Kinect depth and color data requires a network bandwidth of about 460Mbit/s.
A very popular somewhat more complex family of compression techniques is the LZ (Lempel-Ziv) family (e.g.This is the final post in a series of three on the Kinect Client Server system, an Open Source project at Code Plex, where the source code of the software discussed here can be obtained....If you are looking for an introduction to data compression, you might want to take a look at Rui del-Negro’s excellent 3 part introduction to data compression.In short: there are lossless compression techniques and lossy compression techniques.The lossy ones achieve better compression, but at the expense of some loss of the original data. because it defines information that cannot be detected by our senses.Class Project Using C# Kenict for Windows SDK v1.8 to develop an attractive game named Snake Game. Your right arm is a tool to interact with this game.
Regarding your right elbow as a central point, make some poses to play game by not moving your right elbow.
Den nye sensoren er en kraftig oppgradering fra den første, med blant annet høyere oppløsning og mer avanserte bevegelsesberegninger.
Mens Kinect til Xbox 360 hadde vanlig usb-tilkobling, har Kinect-sensoren som følger med Xbox One en egen og litt sær tilkobling.
Because of certification requirement 3.1 (V5.0),..”3D-TV has to connect to a Kinect Color Depth server application on another PC.
In practice, the network bandwidth that is required to transfer uncompressed Kinect depth and color data over Ethernet LAN using TCP is about 460Mbit/s, see e.g. This is a lot, and we would like to reduce it using data compression.
The baseline project is part of the new SDK Developer Toolbox (Face Tracking Basics in C#).